The Sims 3
Quality Guideline: Textures - Presets
Body Shop - All
It's a nice idea to show any special presets you have made and we do require that objects have at least one preset that makes sense. For example: when it's a sofa pillow, preset shouldn't be wood + masonry ;)
The location of the channels on the creation don't match the texturing. Areas that seem like different parts should be different channels so they can be CASTed separately.
The colours or patterns you've used on your creation are not appropriate to your creation (e.g. a t-shirt made out of metal or bricks).
The colours and patterns you've chosen for your creation work really well together, fantastic choices!
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