The Sims 3
Quality Guideline: Presets
Build Mode - Walls & Floors
Objects should be made as versatile as possible with the channel options, and the location of the channels should make sense. "Fixed" or "unrecolourable" textures (that is textures which are not changeable in Create-a-Style) should be offered as an additional option, not as the only option. The patterns you use should make sense on a wall or floor.
The location of the channels on the wall or floor don't match the texturing. Areas that seem like different parts should be different channels so they can be CASTed separately.
The colours or patterns you've used on your wall or floor are not appropriate to your object (e.g. a cotton floor).
The colours and patterns you've chosen are very bright or clash, but are overall ok.
The colours and patterns you've chosen look good!
The colours and patterns you've chosen work really well together, fantastic choices!
Jump: Guidelines |