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Quality Guideline: Textures - Stretched/Squashed
Appears in: Build Mode - Walls & Floors
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Possible Assessments
The wall texture is very badly distorted: it is either stretched or squished, depending on how you look at it. Remember that the game squishes wall textures horizontally, so you may need to stretch parts of your texture in order to have them look right in-game.
While the wallpaper looks great on the short wall level, it is stretched to cover the medium and long wall heights. Remember, the wallpaper should be seamless across all 3 wall heights and should not stretch to cover the taller heights.
Most of the wall texture is not distorted, however some elements which are obviously supposed to be square or circular have come out rectangular or ovular. Remember that the game squishes wall textures horizontally, so you may need to stretch parts of your texture in order to have them look right in-game.
Your texture has no distortion. Fantastic!
Your texture has no distortion and looks great on all height levels. Fantastic!
General Guidelines
When making walls and floors, make sure the textures are not stretched or squashed by using the correct aspect ratio.
The Sims 4 Guidelines, apply in addition to the above General ones.
Build Mode - Walls & Floors
Since there are three wall sizes in Sims 4, we require that you make yours walls compatible with all three sizes.
The Sims 2 Guidelines, apply in addition to the above General ones.
Please note that if wall textures are made at the template size of 256x512, they will be distorted in-game (if you make a circle, it'll turn into an oval). You must make your textures at 256x768 and then resize them to 256x512 before importing into Homecrafter for them to look correct in-game.
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